Rust StatisticsWorking papers on every public Rust server · 76,262 players now

Preflight Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 172.104.86.66:53284

Abstract

We describe the public Rust server Preflight Test, reached at 172.104.86.66:53284. It is offline at the last check, against a seven-day mean of 01. It ranks #16,904 of all servers, the top 71%. It last wiped 29d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,904top 71%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address172.104.86.66:53284
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 06:42 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average676/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average53/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average217/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average142/175

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Preflight Test?

There is no region published for Preflight Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 172.104.86.66:53284 is its address.

A.2What is the online status and reliability of Preflight Test?

Preflight Test is currently offline, with the last sighting 29 days 6 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What is the Rust version for Preflight Test?

Preflight Test is running Rust network protocol 2634 and build 166142 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Preflight Test?

The record of Preflight Test's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 29 days 6 hours ago.

Population

A.5What is the rank of Preflight Test among Rust servers?

The seven-day player-hours ranking puts Preflight Test at #16,904, within the top 71% of ranked servers.

A.6At what level does Preflight Test operate in terms of players?

Preflight Test is not online now; 29 days 6 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Preflight Test be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166142 (Build): This server runs game build 166142; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which Preflight Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Preflight Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Preflight Test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Preflight Test?

The name of Preflight Test states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does Preflight Test take place?

A procedural map, generated by the game, is what Preflight Test runs.

Connection

A.11What steps are required to join Preflight Test?

Press F1 inside Rust to open the console and enter client.connect 172.104.86.66:53284. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166142,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166142Build. This server runs game build 166142.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.