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AlphaGSM itrust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 172.184.211.40:13659

Abstract

We describe the public Rust server AlphaGSM itrust, reached at 172.184.211.40:13659. It is offline at the last check, against a seven-day mean of 01. It ranks #15,311 of all servers, the top 70%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,311top 70%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address172.184.211.40:13659
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 10:19 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average394/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average952/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average42/100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average981/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is AlphaGSM itrust based?

A region is not published by AlphaGSM itrust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 172.184.211.40:13659.

A.2How reliable is AlphaGSM itrust, and is it currently online?

AlphaGSM itrust is currently offline, with the last sighting 10 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 19 October 2026.

A.3What is the Rust version for AlphaGSM itrust?

AlphaGSM itrust is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does AlphaGSM itrust follow for wipes?

There are not yet enough recorded wipes for AlphaGSM itrust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 10 days 9 hours ago.

Player count

A.5What is the rank of AlphaGSM itrust among Rust servers?

Ranked by player hours across seven days, AlphaGSM itrust holds #15,311, in the top 70% of all ranked servers.

A.6How would you characterise the player activity on AlphaGSM itrust?

The last recorded sighting of AlphaGSM itrust was 10 days 9 hours ago; it is offline now.

Tags and filters

A.7How should the tags on AlphaGSM itrust be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags AlphaGSM itrust publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can AlphaGSM itrust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include AlphaGSM itrust: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern AlphaGSM itrust?

No gather rate appears in the name of AlphaGSM itrust. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does AlphaGSM itrust take place?

The game generates the map on AlphaGSM itrust; that format is procedural.

How to join

A.11What is the process for joining AlphaGSM itrust?

Press F1 inside Rust to open the console and enter client.connect 172.184.211.40:13659. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.