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Test PVP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 46d ago · 172.240.11.211:25606

Abstract

We describe the public Rust server Test PVP, reached at 172.240.11.211:25606. It is offline at the last check, against a seven-day mean of 01. It last wiped 55d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2–score 0
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address172.240.11.211:25606
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 12:32 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average91/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average407/450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average22/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average485/525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average375/425

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Test PVP have?

There is no region published for Test PVP. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 172.240.11.211:25606.

A.2What is the reliability of Test PVP, and is it online?

At the present moment, Test PVP is offline; it was last seen 46 days 17 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on Test PVP?

The version of Rust on Test PVP is network protocol 2633 and build 163794, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Test PVP follow for wipes?

There are not yet enough recorded wipes for Test PVP to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 55 days 12 hours.

Population

A.5How would you characterise the player activity on Test PVP?

The last recorded sighting of Test PVP was 46 days 17 hours ago; it is offline now.

Tags and filters

A.6What do the tags associated with Test PVP signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which Test PVP publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.7Where can Test PVP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test PVP fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.8Which settings and rules are in force on Test PVP?

No gather rate appears in the name of Test PVP. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

How to join

A.9What steps are required to join Test PVP?

Press F1 inside Rust to open the console and enter client.connect 172.240.11.211:25606. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. This server runs game build 163794.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.