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#1 Sky 4 Rain 4Netplayers

Rust Statistics

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Offline · checked 26d ago · 172.240.80.138:21700

Abstract

We describe the public Rust server #1 Sky 4 Rain 4Netplayers, reached at 172.240.80.138:21700. It is offline at the last check, against a seven-day mean of 01. It ranks #15,958 of all servers, the top 70%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/160% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,958top 70%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of #1 Sky 4 Rain   4Netplayers
Figure 4: The map: Procedural Map, size 4000, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address172.240.80.138:21700
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 23:33 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size4000
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of #1 Sky 4 Rain 4Netplayers?

A region is not published by #1 Sky 4 Rain 4Netplayers. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 172.240.80.138:21700.

A.2How reliable is #1 Sky 4 Rain 4Netplayers, and is it currently online?

#1 Sky 4 Rain 4Netplayers is currently offline, with the last sighting 26 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 2 October 2026 by Rust Statistics.

A.3What is the Rust version for #1 Sky 4 Rain 4Netplayers?

Rust network protocol 2634 and build 166652 is the version that #1 Sky 4 Rain 4Netplayers runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does #1 Sky 4 Rain 4Netplayers follow for wipes?

Too few wipes by #1 Sky 4 Rain 4Netplayers have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 15 hours.

Player count

A.5How does #1 Sky 4 Rain 4Netplayers compare with other Rust servers in the rankings?

Ranked by player hours across seven days, #1 Sky 4 Rain 4Netplayers holds #15,958, in the top 70% of all ranked servers.

A.6What is the population level of #1 Sky 4 Rain 4Netplayers?

#1 Sky 4 Rain 4Netplayers is not online now; 26 days 14 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on #1 Sky 4 Rain 4Netplayers be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp16 (Max players): It offers 16 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags #1 Sky 4 Rain 4Netplayers publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can #1 Sky 4 Rain 4Netplayers be found among the Rust Statistics lists and filters?

The Rust Statistics lists that #1 Sky 4 Rain 4Netplayers fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does #1 Sky 4 Rain 4Netplayers operate?

Its name carries no gather rate for #1 Sky 4 Rain 4Netplayers. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for #1 Sky 4 Rain 4Netplayers?

Generated by the game from seed 1234567890, the procedural map on #1 Sky 4 Rain 4Netplayers measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11What is the process for joining #1 Sky 4 Rain 4Netplayers?

Enter client.connect 172.240.80.138:21700 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp16Max players. It offers 16 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.