RedTeam
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 39d ago · 172.255.12.171:28015
Abstract
We describe the public Rust server RedTeam, reached at 172.255.12.171:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,490 of all servers, the top 69%. It last wiped 40d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 18 Sep, 20:4240d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 172.255.12.171:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Sep 2026, 20:42 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average | 556/550 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 424/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 71/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 66/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 53/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 185/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is RedTeam based?
No region is published by RedTeam. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 172.255.12.171:28015.
A.2What is the reliability of RedTeam, and is it online?
At the present moment, RedTeam is offline; it was last seen 39 days 17 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 18 September 2026.
A.3What version of Rust is run on RedTeam?
The version of Rust on RedTeam is network protocol 2633 and build 164530, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does RedTeam wipe?
Too few wipes by RedTeam have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 40 days 17 hours have passed since the current world was generated.
A.5What happens on RedTeam when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 20 hours after it began.
Player count
A.6How does RedTeam compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RedTeam at #15,490, within the top 69% of ranked servers.
A.7What is the population level of RedTeam?
At this moment RedTeam is offline, having last been seen 39 days 17 hours ago.
Tags and filters
A.8What do the tags associated with RedTeam signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; sc1 (Custom tag): A non-standard tag, applied by the owner or a plugin, which RedTeam publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can RedTeam be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RedTeam: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does RedTeam operate?
The name of RedTeam states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for RedTeam?
The game generates RedTeam's procedural map at size 4,500, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12How do you connect to RedTeam?
Enter client.connect 172.255.12.171:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Other | |
sc1 | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.