Hypersserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 172.56.120.212:28015
Abstract
We describe the public Rust server Hypersserver, reached at 172.56.120.212:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,479 of all servers, the top 71%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 12 Oct, 16:5417d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 172.56.120.212:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average | 343/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 452/500 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 972/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 42/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 979/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average | 45/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Hypersserver?
No region is published by Hypersserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 172.56.120.212:28015 is its address.
A.2What is the online status and reliability of Hypersserver?
At the present moment, Hypersserver is offline; it was last seen 16 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 12 October 2026 by Rust Statistics.
A.3What is the Rust version for Hypersserver?
The version of Rust on Hypersserver is network protocol 2634 and build 167584, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Hypersserver?
Too few wipes by Hypersserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 16 days 23 hours have passed since the current world was generated.
A.5What characterises wipe day on Hypersserver?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does Hypersserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Hypersserver at #15,479, within the top 71% of ranked servers.
A.7What is the population level of Hypersserver?
The last recorded sighting of Hypersserver was 16 days 21 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on Hypersserver?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Hypersserver publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Hypersserver be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Hypersserver fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Hypersserver?
The name of Hypersserver states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11On which map does Hypersserver take place?
A procedural map, generated by the game, is what Hypersserver runs.
Connection
A.12What steps are required to join Hypersserver?
Enter client.connect 172.56.120.212:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167584 | Build. Build 167584 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.