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Devlin's Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 45d ago · 172.59.70.208:28015

Abstract

We describe the public Rust server Devlin's Rust Server, reached at 172.59.70.208:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,149 of all servers. It last wiped 75d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,149no region published
Last wipe75d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address172.59.70.208:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Aug 2026, 23:30 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average249/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average166/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average30/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average39/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average50/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Devlin's Rust Server?

There is no region published for Devlin's Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 172.59.70.208:28015.

A.2How reliable is Devlin's Rust Server, and is it currently online?

At the present moment, Devlin's Rust Server is offline; it was last seen 45 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Devlin's Rust Server?

The version of Rust on Devlin's Rust Server is network protocol 2632 and build 161125, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does Devlin's Rust Server wipe?

The record of Devlin's Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 75 days have passed since the current world was generated.

Population

A.5What is the rank of Devlin's Rust Server among Rust servers?

The seven-day player-hours ranking puts Devlin's Rust Server at #15,149, within the top – of ranked servers.

A.6How would you characterise the player activity on Devlin's Rust Server?

The last recorded sighting of Devlin's Rust Server was 45 days 5 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with Devlin's Rust Server signify?

Tags from Devlin's Rust Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Build 161125 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Devlin's Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Devlin's Rust Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Devlin's Rust Server?

The name of Devlin's Rust Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Devlin's Rust Server?

A procedural map, generated by the game, is what Devlin's Rust Server runs.

Connection

A.11What is the process for joining Devlin's Rust Server?

Press F1 inside Rust to open the console and enter client.connect 172.59.70.208:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs161125Build. Build 161125 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.