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dookiebomb

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 173.185.83.240:28015

Abstract

We describe the public Rust server dookiebomb, reached at 173.185.83.240:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 52d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe52d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of dookiebomb
Figure 4: The map: Procedural Map, size 2500, seed 198459815. Open on RustMaps.
Table 3: The server's published settings.
Address173.185.83.240:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 17:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed198459815

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is dookiebomb based?

A region is not published by dookiebomb. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 173.185.83.240:28015.

A.2What is the reliability of dookiebomb, and is it online?

dookiebomb is currently offline, with the last sighting 37 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for dookiebomb?

Rust network protocol 2633 and build 163207 is the version that dookiebomb runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does dookiebomb follow for wipes?

There are not yet enough recorded wipes for dookiebomb to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 52 days 3 hours.

Population

A.5How does dookiebomb compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts dookiebomb at #15,498, within the top 68% of ranked servers.

A.6At what level does dookiebomb operate in terms of players?

dookiebomb is not online now; 37 days 3 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with dookiebomb signify?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which dookiebomb publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can dookiebomb be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that dookiebomb fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on dookiebomb?

No gather rate appears in the name of dookiebomb. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for dookiebomb?

Size 2,500 and seed 198459815 define the procedural, game-generated map on dookiebomb. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11How do you connect to dookiebomb?

Enter client.connect 173.185.83.240:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,gmvanilla,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp20Max players. The slot count is 20.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. The game build is 163207.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.