NC Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 13d ago · 173.233.154.19:28015
Abstract
We describe the public Rust server NC Test Server, reached at 173.233.154.19:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,085 of all servers, the top 70%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 21:3415d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 173.233.154.19:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:34 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average | 164/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 170/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 18/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 14/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average | 76/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is NC Test Server based?
A region is not published by NC Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 173.233.154.19:28015.
A.2How reliable is NC Test Server, and is it currently online?
Right now, NC Test Server is offline, and the last time it was seen was 13 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 October 2026.
A.3What version of Rust is run on NC Test Server?
The version of Rust on NC Test Server is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on NC Test Server?
There are not yet enough recorded wipes for NC Test Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 15 days 8 hours ago.
A.5What happens on NC Test Server when wipe day arrives?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6How does NC Test Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts NC Test Server at #15,085, within the top 70% of ranked servers.
A.7At what level does NC Test Server operate in terms of players?
NC Test Server is not online now; 13 days 11 hours have passed since it was last seen.
Tags and filters
A.8What do the tags associated with NC Test Server signify?
Tags from NC Test Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can NC Test Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that NC Test Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does NC Test Server operate?
No gather rate appears in the name of NC Test Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for NC Test Server?
A procedural map, generated by the game, is what NC Test Server runs.
Connection
A.12How do you connect to NC Test Server?
Enter client.connect 173.233.154.19:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.