Rust StatisticsWorking papers on every public Rust server · 93,384 players now

BeanTownPlus

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 173.240.145.198:9000

Abstract

We describe the public Rust server BeanTownPlus, reached at 173.240.145.198:9000. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,258 of all servers, the top 24%. It last wiped 8d ago.

Keywordsvanilla pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#5,258top 24%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040016:0001:0010:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of BeanTownPlus
Figure 4: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address173.240.145.198:9000
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 20:52 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], pve server list [3], unmodded rust server list [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average24/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average28/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average17/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average30/200
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average8/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does BeanTownPlus perform well?

The server fps averaged 225 over the last 48 hours, never dropping below 189. Buildings, deployables and all other world objects counted together reached a maximum of 49,076 entities. Its highest memory usage was 2,606 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of BeanTownPlus?

There is no region published for BeanTownPlus. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 173.240.145.198:9000.

A.3What is the online status and reliability of BeanTownPlus?

BeanTownPlus is currently online. Based on the uptime it reports, the last restart occurred about 6 days 11 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 20 October 2026 by Rust Statistics.

A.4What version of Rust is run on BeanTownPlus?

BeanTownPlus is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does BeanTownPlus follow for wipes?

There are not yet enough recorded wipes for BeanTownPlus to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 8 days 18 hours have passed since the current world was generated.

Player count

A.6What is the rank of BeanTownPlus among Rust servers?

The seven-day player-hours ranking puts BeanTownPlus at #5,258, within the top 24% of ranked servers.

A.7How would you characterise the player activity on BeanTownPlus?

On BeanTownPlus, 0 of the 40 slots are occupied at present. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 17:00 UTC, averaging 0 players.

Tags, lists

A.8What do the tags associated with BeanTownPlus signify?

gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^p (PvE): The threat is the world, not other players: these are the tags BeanTownPlus publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can BeanTownPlus be found among the Rust Statistics lists and filters?

Rust community servers, measured, Rust PvE servers: live list and Vanilla Rust servers are the Rust Statistics lists that BeanTownPlus fits. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on BeanTownPlus?

Its name carries no gather rate for BeanTownPlus. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is no player-versus-player fighting. It is a community server, as the browser's Community listing shows. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on BeanTownPlus?

Generated by the game from seed 1, the procedural map on BeanTownPlus measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining BeanTownPlus?

Enter client.connect 173.240.145.198:9000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.