A Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 173.252.49.119:40004
Abstract
We describe the public Rust server A Rust Server, reached at 173.252.49.119:40004. It is offline at the last check, against a seven-day mean of 01. It ranks #15,825 of all servers, the top 72%. It last wiped 94d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 173.252.49.119:40004 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Jul 2026, 20:41 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average | 215/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 286/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 766/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 46/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 873/950 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average | 704/800 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is A Rust Server based?
No region is published by A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 173.252.49.119:40004.
A.2What is the reliability of A Rust Server, and is it online?
At the present moment, A Rust Server is offline; it was last seen 20 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 8 October 2026.
A.3What is the Rust version for A Rust Server?
A Rust Server is running Rust network protocol 2631 and build 158240 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on A Rust Server?
Too few wipes by A Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 94 days.
Population
A.5What position does A Rust Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts A Rust Server at #15,825, within the top 72% of ranked servers.
A.6At what level does A Rust Server operate in terms of players?
The last recorded sighting of A Rust Server was 20 days 22 hours ago; it is offline now.
Tags and filters
A.7How should the tags on A Rust Server be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs158240 (Build): Build 158240 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can A Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Rust Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on A Rust Server?
The name of A Rust Server states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on A Rust Server?
A procedural map, generated by the game, is what A Rust Server runs.
Connection
A.11How do you connect to A Rust Server?
Press F1 inside Rust to open the console and enter client.connect 173.252.49.119:40004. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2631,gmrust,cs158240,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2631 | Protocol. The game protocol is 2631; your client must match it to join. |
cs158240 | Build. Build 158240 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.