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Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 174.22.155.30:28015

Abstract

We describe the public Rust server Rust, reached at 174.22.155.30:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,373top 69%
Last wipe5d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address174.22.155.30:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 14:56 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rust have?

There is no region published for Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 174.22.155.30:28015.

A.2What is the reliability of Rust, and is it online?

Right now, Rust is offline, and the last time it was seen was 5 days 4 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. The first record of it by Rust Statistics dates to 23 October 2026.

A.3What version of Rust is run on Rust?

Rust is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Rust follow for wipes?

The record of Rust's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 5 days 4 hours have passed since the current world was generated.

Player count

A.5What is the rank of Rust among Rust servers?

The seven-day player-hours ranking puts Rust at #15,373, within the top 69% of ranked servers.

A.6At what level does Rust operate in terms of players?

The last recorded sighting of Rust was 5 days 4 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7How should the tags on Rust be interpreted?

Tags from Rust, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): It offers 30 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on Rust?

No gather rate appears in the name of Rust. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on Rust?

The game generates the map on Rust; that format is procedural.

Connection

A.11What steps are required to join Rust?

Enter client.connect 174.22.155.30:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. It offers 30 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.