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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 174.66.19.91:28015

Abstract

We describe the public Rust server TEST, reached at 174.66.19.91:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,250 of all servers, the top 46%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,250top 46%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 06:235d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address174.66.19.91:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 07:49 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average241/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average36/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average47/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of TEST?

No region is published by TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 174.66.19.91:28015.

A.2What is the online status and reliability of TEST?

Right now, TEST is offline, and the last time it was seen was 5 days 15 hours ago. Its uptime over the last full days (5 days) was 0%, with 0 of 120 hours online. It was first observed on 23 October 2026 by Rust Statistics.

A.3What version of Rust is run on TEST?

The version of Rust on TEST is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does TEST follow for wipes?

The record of TEST's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days 16 hours ago.

A.5How would you describe wipe day on TEST?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does TEST compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TEST holds #10,250, in the top 46% of all ranked servers.

A.7At what level does TEST operate in terms of players?

The last recorded sighting of TEST was 5 days 15 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.8What is the meaning of the tags on TEST?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags TEST publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can TEST be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that TEST fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern TEST?

Its name carries no gather rate for TEST. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on TEST?

The game generates the map on TEST; that format is procedural.

How to join

A.12What steps are required to join TEST?

Press F1 inside Rust to open the console and enter client.connect 174.66.19.91:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.