Rust StatisticsWorking papers on every public Rust server · 34,878 players now

My Rust server | Powered by AMP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 174.96.220.73:28015

Abstract

We describe the public Rust server My Rust server | Powered by AMP, reached at 174.96.220.73:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,264 of all servers, the top 69%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,264top 69%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 19:453d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of My Rust server | Powered by AMP
Figure 5: The map: Procedural Map, size 4500, seed 6738. Open on RustMaps.
Table 4: The server's published settings.
Address174.96.220.73:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:45 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size4500
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average214/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average115/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average40/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does My Rust server | Powered by AMP perform well?

Its average server fps over the last 48 hours was 106, with a minimum of 92. The highest number of entities it carried was 112,027, comprising buildings, deployables and all other objects. Memory use peaked at 3,776 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 174.96.220.73:28015 is its address.

A.3What is the reliability of My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is currently online. It last restarted around 2 days 11 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 2 October 2026.

A.4What is the Rust version for My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 is the version that My Rust server | Powered by AMP runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on My Rust server | Powered by AMP?

There are not yet enough recorded wipes for My Rust server | Powered by AMP to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 3 days 8 hours have passed since the current world was generated.

A.6What characterises wipe day on My Rust server | Powered by AMP?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 33 hours after it began.

Player count

A.7How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Rust server | Powered by AMP holds #15,264, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on My Rust server | Powered by AMP?

On My Rust server | Powered by AMP, 0 of the 100 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.9What do the tags associated with My Rust server | Powered by AMP signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags My Rust server | Powered by AMP publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can My Rust server | Powered by AMP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Rust server | Powered by AMP fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11Which settings and rules are in force on My Rust server | Powered by AMP?

Its name carries no gather rate for My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.12On which map does My Rust server | Powered by AMP take place?

The game generates My Rust server | Powered by AMP's procedural map at size 4,500, from seed 6738. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining My Rust server | Powered by AMP?

Press F1 inside Rust to open the console and enter client.connect 174.96.220.73:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.