MUSHIMOCHI Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 175.134.251.133:28015
Abstract
We describe the public Rust server MUSHIMOCHI Server, reached at 175.134.251.133:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,797 of all servers, the top 60%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 175.134.251.133:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 15:04 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average | 329/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average | 6/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average | 19/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 29/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 31/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 33/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does MUSHIMOCHI Server have?
A region is not published by MUSHIMOCHI Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 175.134.251.133:28015 is its address.
A.2What is the online status and reliability of MUSHIMOCHI Server?
MUSHIMOCHI Server is currently offline, with the last sighting 25 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.
A.3What is the Rust version for MUSHIMOCHI Server?
The version of Rust on MUSHIMOCHI Server is network protocol 2634 and build 166586, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does MUSHIMOCHI Server wipe?
The record of MUSHIMOCHI Server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 16 hours ago.
Population
A.5What is the rank of MUSHIMOCHI Server among Rust servers?
The seven-day player-hours ranking puts MUSHIMOCHI Server at #13,797, within the top 60% of ranked servers.
A.6How would you characterise the player activity on MUSHIMOCHI Server?
At this moment MUSHIMOCHI Server is offline, having last been seen 25 days 14 hours ago.
Tags, lists
A.7How should the tags on MUSHIMOCHI Server be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): 8 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): Build 166586 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags MUSHIMOCHI Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can MUSHIMOCHI Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that MUSHIMOCHI Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern MUSHIMOCHI Server?
The name of MUSHIMOCHI Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10On which map does MUSHIMOCHI Server take place?
On MUSHIMOCHI Server the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join MUSHIMOCHI Server?
Press F1 inside Rust to open the console and enter client.connect 175.134.251.133:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp8 | Max players. 8 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166586 | Build. Build 166586 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.