Local Staging Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 175.38.78.203:28015
Abstract
We describe the public Rust server Local Staging Test, reached at 175.38.78.203:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,806 of all servers, the top 60%. It last wiped 28d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 175.38.78.203:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 11:09 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average | 322/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 436/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average | 964/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 49/100 |
| eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average | 480/8 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average | 989/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Local Staging Test based?
There is no region published for Local Staging Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 175.38.78.203:28015 is its address.
A.2How reliable is Local Staging Test, and is it currently online?
Right now, Local Staging Test is offline, and the last time it was seen was 27 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.
A.3What is the Rust version for Local Staging Test?
The version of Rust on Local Staging Test is network protocol 2634 and build 166465, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Local Staging Test follow for wipes?
There are not yet enough recorded wipes for Local Staging Test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 28 days 7 hours.
Population
A.5What position does Local Staging Test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Local Staging Test holds #13,806, in the top 60% of all ranked servers.
A.6What is the population level of Local Staging Test?
Local Staging Test is not online now; 27 days 8 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on Local Staging Test be interpreted?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166465 (Build): This server runs game build 166465; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Local Staging Test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Local Staging Test be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Local Staging Test fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Local Staging Test operate?
Its name carries no gather rate for Local Staging Test. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Local Staging Test?
The game generates the map on Local Staging Test; that format is procedural.
How to join
A.11What is the process for joining Local Staging Test?
Enter client.connect 175.38.78.203:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166465 | Build. This server runs game build 166465. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.