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My Local Test Server [No EAC]

Rust Statistics

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Offline · checked 41d ago · 176.0.41.147:28015

Abstract

We describe the public Rust server My Local Test Server [No EAC], reached at 176.0.41.147:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,340 of all servers. It last wiped 49d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,340no region published
Last wipe49d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.0.41.147:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 15:49 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average782/850
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average49/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average119/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average471/525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average274/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average205/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of My Local Test Server [No EAC]?

No region is published by My Local Test Server [No EAC]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.0.41.147:28015.

A.2How reliable is My Local Test Server [No EAC], and is it currently online?

At the present moment, My Local Test Server [No EAC] is offline; it was last seen 41 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What is the Rust version for My Local Test Server [No EAC]?

The version of Rust on My Local Test Server [No EAC] is network protocol 2633 and build 163407, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does My Local Test Server [No EAC] wipe?

Too few wipes by My Local Test Server [No EAC] have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 49 days 3 hours ago.

Population

A.5How does My Local Test Server [No EAC] compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Local Test Server [No EAC] holds #13,340, in the top – of all ranked servers.

A.6What is the population level of My Local Test Server [No EAC]?

At this moment My Local Test Server [No EAC] is offline, having last been seen 41 days 21 hours ago.

Tags and filters

A.7What is the meaning of the tags on My Local Test Server [No EAC]?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163407 (Build): The game build is 163407; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags My Local Test Server [No EAC] publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Local Test Server [No EAC] be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that My Local Test Server [No EAC] fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern My Local Test Server [No EAC]?

The name of My Local Test Server [No EAC] states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.

A.10On which map does My Local Test Server [No EAC] take place?

The game generates the map on My Local Test Server [No EAC]; that format is procedural.

How to join

A.11What steps are required to join My Local Test Server [No EAC]?

Press F1 inside Rust to open the console and enter client.connect 176.0.41.147:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163407Build. The game build is 163407.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.