Rust Devblog 227
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 21m ago · 176.215.184.231:28015
Abstract
We describe the public Rust server Rust Devblog 227, reached at 176.215.184.231:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 15:5314d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.215.184.231:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 15:53 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average | 84/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 115/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 397/450 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 21/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 476/525 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 362/425 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Rust Devblog 227 have?
There is no region published for Rust Devblog 227. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.215.184.231:28015.
A.2What is the online status and reliability of Rust Devblog 227?
Rust Devblog 227 is currently online. The server was up 85% of the time over the last 7 full days, 143 of 168 hours. The first record of it by Rust Statistics dates to 15 October 2026.
A.3What is the Rust version for Rust Devblog 227?
Rust network protocol 2219 is the version that Rust Devblog 227 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Rust Devblog 227?
There are not yet enough recorded wipes for Rust Devblog 227 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 14 days 8 hours have passed since the current world was generated.
A.5How would you describe wipe day on Rust Devblog 227?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 5 hours after it began.
Population
A.6How does Rust Devblog 227 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Devblog 227 holds #15,262, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on Rust Devblog 227?
At this moment 0 players are on Rust Devblog 227, which has 100 slots in total. The seven-day average for this server is 0 players.
Tags, lists
A.8What do the tags associated with Rust Devblog 227 signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; v2219 (Protocol): The game protocol is 2219; your client must match it to join; ptrak (Networking): Networking runs on RakNet, the game's standard layer; h21aa53ea (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin, which Rust Devblog 227 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Rust Devblog 227 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Devblog 227: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Settings and map
A.10Under what rules and settings does Rust Devblog 227 operate?
No gather rate appears in the name of Rust Devblog 227. A group limit is absent from what the server publishes. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11On which map does Rust Devblog 227 take place?
A procedural map, generated by the game, is what Rust Devblog 227 runs.
How to join
A.12What steps are required to join Rust Devblog 227?
Press F1 inside Rust to open the console and enter client.connect 176.215.184.231:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,v2219,h21aa53ea,stok,gmrust.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. 100 slots are available. |
v2219 | Protocol. The game protocol is 2219; your client must match it to join. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
| Other | |
h21aa53ea | Custom tag. A non-standard tag, applied by the owner or a plugin. |
stok | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.