test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 176.234.24.167:28015
Abstract
We describe the public Rust server test, reached at 176.234.24.167:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,495 of all servers, the top 67%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 14:0214d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.234.24.167:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 14:02 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 513/525 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 409/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 52/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 55/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 57/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average | 153/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is test based?
No region is published by test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 176.234.24.167:28015.
A.2How reliable is test, and is it currently online?
At the present moment, test is offline; it was last seen 14 days 20 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 14 October 2026.
A.3What version of Rust is run on test?
test is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does test follow for wipes?
Too few wipes by test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 14 days 22 hours ago.
A.5How would you describe wipe day on test?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, test holds #14,495, in the top 67% of all ranked servers.
A.7How would you characterise the player activity on test?
test is not online now; 14 days 20 hours have passed since it was last seen.
Tags and filters
A.8What do the tags associated with test signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that test fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on test?
No gather rate appears in the name of test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.
A.11What map is in use on test?
The game generates the map on test; that format is procedural.
Connection
A.12What steps are required to join test?
Press F1 inside Rust to open the console and enter client.connect 176.234.24.167:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.