RustScape test · Rust_isles_V0_0_90
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 176.250.41.111:28015
Abstract
We describe the public Rust server RustScape test · Rust_isles_V0_0_90, reached at 176.250.41.111:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,012 of all servers, the top 63%. It last wiped 6d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 13:146d ago | 0 | – | running | 1 |
| Thu 22 Oct, 07:126d ago | 1 | – | 0.3 d | 0 |
| Sun 18 Oct, 12:3610d ago | 0 | – | 3.8 d | 0 |
| Tue 13 Oct, 11:3115d ago | 1 | – | 5 d | 0 |
| Mon 12 Oct, 17:4616d ago | 1 | – | 0.7 d | 0 |
| Mon 12 Oct, 05:5916d ago | 1 | – | 0.5 d | 0 |
| Sun 11 Oct, 17:0417d ago | 1 | – | 0.5 d | 1 |
| Sat 10 Oct, 05:3018d ago | 1 | – | 1.5 d | 0 |
| Tue 29 Sep, 05:2829d ago | 1 | – | 11 d | 1 |
| Mon 28 Sep, 15:0130d ago | 1 | – | 0.6 d | 0 |
| Thu 24 Sep, 18:2634d ago | 1 | – | 3.9 d | 0 |
| Thu 24 Sep, 05:4034d ago | 1 | – | 0.5 d | 0 |
| Mon 21 Sep, 20:5637d ago | 1 | – | 2.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.250.41.111:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 13:14 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 165/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 116/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 18/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 17/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of RustScape test · Rust_isles_V0_0_90?
A region is not published by RustScape test · Rust_isles_V0_0_90. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 176.250.41.111:28015.
A.2What is the reliability of RustScape test · Rust_isles_V0_0_90, and is it online?
At the present moment, RustScape test · Rust_isles_V0_0_90 is offline; it was last seen 6 days 13 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. It was first observed on 14 September 2026 by Rust Statistics.
A.3What version of Rust is run on RustScape test · Rust_isles_V0_0_90?
RustScape test · Rust_isles_V0_0_90 is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on RustScape test · Rust_isles_V0_0_90?
No next wipe can be predicted for RustScape test · Rust_isles_V0_0_90 since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 6 days 13 hours have passed since the current world was generated.
A.5How would you describe wipe day on RustScape test · Rust_isles_V0_0_90?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of RustScape test · Rust_isles_V0_0_90 among Rust servers?
Ranked by player hours across seven days, RustScape test · Rust_isles_V0_0_90 holds #14,012, in the top 63% of all ranked servers.
A.7What is the population level of RustScape test · Rust_isles_V0_0_90?
RustScape test · Rust_isles_V0_0_90 is not online now; 6 days 13 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.8What is the meaning of the tags on RustScape test · Rust_isles_V0_0_90?
Tags from RustScape test · Rust_isles_V0_0_90, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): It offers 8 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can RustScape test · Rust_isles_V0_0_90 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustScape test · Rust_isles_V0_0_90: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10What are the settings and rules that govern RustScape test · Rust_isles_V0_0_90?
No gather rate appears in the name of RustScape test · Rust_isles_V0_0_90. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
Connection
A.11What is the process for joining RustScape test · Rust_isles_V0_0_90?
Press F1 inside Rust to open the console and enter client.connect 176.250.41.111:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp8 | Max players. It offers 8 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.