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My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 25d ago · 176.48.4.39:28015

Abstract

We describe the public Rust server My Server Name, reached at 176.48.4.39:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,899 of all servers, the top 70%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,899top 70%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.48.4.39:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:57 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579/700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312/400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of My Server Name?

A region is not published by My Server Name. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.48.4.39:28015.

A.2How reliable is My Server Name, and is it currently online?

My Server Name is currently offline, with the last sighting 25 days 12 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 2 October 2026.

A.3What version of Rust is run on My Server Name?

Rust network protocol 2632 and build 160556 is the version that My Server Name runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does My Server Name wipe?

Too few wipes by My Server Name have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 25 days 12 hours have passed since the current world was generated.

Population

A.5What position does My Server Name occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts My Server Name at #15,899, within the top 70% of ranked servers.

A.6How would you characterise the player activity on My Server Name?

At this moment My Server Name is offline, having last been seen 25 days 12 hours ago.

Tags, lists

A.7How should the tags on My Server Name be interpreted?

Tags from My Server Name, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Server Name be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Server Name fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern My Server Name?

No gather rate appears in the name of My Server Name. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Connection

A.11What is the process for joining My Server Name?

Enter client.connect 176.48.4.39:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2632,gmrust,cs160556,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. The slot count is 500.
ts8Group limit. 8 per team, the value the game sets by default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs160556Build. The game build is 160556.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.