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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 176.52.83.89:28015

Abstract

We describe the public Rust server ServerName, reached at 176.52.83.89:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,308 of all servers. It last wiped 37d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,308no region published
Last wipe37d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.52.83.89:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 12:19 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average667/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average87/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average179/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ServerName have?

No region is published by ServerName. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 176.52.83.89:28015.

A.2How reliable is ServerName, and is it currently online?

Right now, ServerName is offline, and the last time it was seen was 37 days 8 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What is the Rust version for ServerName?

ServerName is running Rust network protocol 2633 and build 164530 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does ServerName wipe?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 37 days 9 hours ago.

Population

A.5What is the rank of ServerName among Rust servers?

The seven-day player-hours ranking puts ServerName at #13,308, within the top – of ranked servers.

A.6How would you characterise the player activity on ServerName?

At this moment ServerName is offline, having last been seen 37 days 8 hours ago.

Tags and filters

A.7How should the tags on ServerName be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does ServerName operate?

Its name carries no gather rate for ServerName. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for ServerName?

A procedural map, generated by the game, is what ServerName runs.

Connection

A.11What is the process for joining ServerName?

Enter client.connect 176.52.83.89:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.