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AUS420

Rust Statistics

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Online · checked 7m ago · 176.57.135.46:28500

Abstract

We describe the public Rust server AUS420, reached at 176.57.135.46:28500. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 5d ago.

Keywordspremium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,326top 69%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0016:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0510152014:0023:0008:0016:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.9 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 24 OctFri 23 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 05:325d ago 0 – running 0
Fri 23 Oct, 04:076d ago 0 – 1.1 d 0
Sat 10 Oct, 08:5419d ago 2 held half 12.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of AUS420
Figure 5: The map: Procedural Map, size 6000, seed 2147483647. Open on RustMaps.
Table 4: The server's published settings.
Address176.57.135.46:28500
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 05:32 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size6000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average522/550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average60/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average164/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of AUS420 smooth?

Its average server fps over the last 48 hours was 7, with a minimum of 3. The highest number of entities it carried was 203,416, comprising buildings, deployables and all other objects. Its highest memory usage was 4,996 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does AUS420 have?

There is no region published for AUS420. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 176.57.135.46:28500.

A.3How reliable is AUS420, and is it currently online?

AUS420 is online at this time. The uptime it reports indicates a restart about 5 days 6 hours ago. The server was up 83% of the time over the last 7 full days, 139 of 168 hours. Its first appearance in Rust Statistics's records is 9 October 2026.

A.4What version of Rust is run on AUS420?

Rust network protocol 2635 and build 168909 is the version that AUS420 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does AUS420 wipe?

With irregular wipe times, AUS420 offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 5 days 7 hours.

A.6What happens on AUS420 when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Player count

A.7How does AUS420 compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts AUS420 at #15,326, within the top 69% of ranked servers.

A.8What is the population level of AUS420?

At this moment 0 players are on AUS420, which has 50 slots in total. The seven-day average for this server is 0 players.

Tags and filters

A.9How should the tags on AUS420 be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^q (Premium): Rust's premium status is required to join, which AUS420 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can AUS420 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that AUS420 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern AUS420?

Its name carries no gather rate for AUS420. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

A.12What is the map for AUS420?

Generated by the game from seed 2147483647, the procedural map on AUS420 measures 6,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What steps are required to join AUS420?

Press F1 inside Rust to open the console and enter client.connect 176.57.135.46:28500. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^qPremium. Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.