Jerome&Karl
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 176.57.171.141:28415
Abstract
We describe the public Rust server Jerome&Karl, reached at 176.57.171.141:28415. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,119 of all servers, the top 68%. It last wiped 22d ago.
Keywordsrust server
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 7 Oct, 17:0622d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:07fw28d ago | 0 | – | 6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.57.171.141:28415 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average | 187/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 261/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 695/800 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 41/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 780/900 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average | 635/725 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Jerome&Karl smooth?
Its average server fps over the last 48 hours was 17, with a minimum of 8. Its entity count reached a maximum of 16,872, including buildings, deployables and all other world objects. Its highest memory usage was 1,520 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Jerome&Karl have?
There is no region published for Jerome&Karl. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 176.57.171.141:28415.
A.3What is the online status and reliability of Jerome&Karl?
At the present moment, Jerome&Karl is online. The uptime it reports indicates a restart about 7 days 1 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Jerome&Karl?
The version of Rust on Jerome&Karl is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Jerome&Karl wipe?
There are not yet enough recorded wipes for Jerome&Karl to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 22 days 4 hours.
A.6How would you describe wipe day on Jerome&Karl?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does Jerome&Karl compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Jerome&Karl at #15,119, within the top 68% of ranked servers.
A.8How would you characterise the player activity on Jerome&Karl?
The current population of Jerome&Karl is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.
Tags and filters
A.9What is the meaning of the tags on Jerome&Karl?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Jerome&Karl publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Jerome&Karl be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Jerome&Karl fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern Jerome&Karl?
No gather rate appears in the name of Jerome&Karl. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Jerome&Karl?
The game generates Jerome&Karl's procedural map at size 2,000, from seed 2147483647. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining Jerome&Karl?
Enter client.connect 176.57.171.141:28415 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.