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Sandbox PvP

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 176.57.171.141:29615

Abstract

We describe the public Rust server Sandbox PvP, reached at 176.57.171.141:29615. It is offline at the last check, against a seven-day mean of 01. It ranks #16,001 of all servers, the top 71%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1050% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,001top 71%
Last wipe25d agomonthly schedule
Next wipe37d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 6hforce wipefw
Thu 3 Dec, 19:0035d 6hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 12:2125d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Sandbox PvP
Figure 5: The map: Procedural Map, size 2000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address176.57.171.141:29615
Region–
Max players105
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 12:21 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust build and creative servers [2], player-run rust server list [3], unmodded rust server list [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average41/100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average7/100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average10/200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9/50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average8/40
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average8/35

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Sandbox PvP?

There is no region published for Sandbox PvP. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 176.57.171.141:29615 is its address.

A.2How reliable is Sandbox PvP, and is it currently online?

Right now, Sandbox PvP is offline, and the last time it was seen was 24 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Sandbox PvP?

Sandbox PvP is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Sandbox PvP follow for wipes?

The only wipe for Sandbox PvP is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 25 days 23 hours ago. According to its tags, wipes happen once a month.

A.5How would you describe wipe day on Sandbox PvP?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 2 hours after the latest wipe.

Population

A.6What is the rank of Sandbox PvP among Rust servers?

Ranked by player hours across seven days, Sandbox PvP holds #16,001, in the top 71% of all ranked servers.

A.7At what level does Sandbox PvP operate in terms of players?

The last recorded sighting of Sandbox PvP was 24 days 21 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on Sandbox PvP?

Tags from Sandbox PvP, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp105 (Max players): It offers 105 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Sandbox PvP be found among the Rust Statistics lists and filters?

Build and creative servers in Rust, Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that Sandbox PvP fits. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10What are the settings and rules that govern Sandbox PvP?

The name of Sandbox PvP states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Sandbox PvP?

Generated by the game from seed 2147483647, the procedural map on Sandbox PvP measures 2,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Sandbox PvP?

Press F1 inside Rust to open the console and enter client.connect 176.57.171.141:29615. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp105,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166652,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp105Max players. It offers 105 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  3. [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.