4Trust_____PvE_____DE/EN
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 176.57.174.158:29115
Abstract
We describe the public Rust server 4Trust_____PvE_____DE/EN, reached at 176.57.174.158:29115. At the last check it held 0 of 500 places, against a seven-day mean of 0 and a peak of 21. It ranks #12,816 of all servers, the top 58%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordspremium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.4 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 8h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 8h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09fw27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 08:4228d ago | 2 | – | 0.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.57.174.158:29115 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3750 |
| Seed | 5678 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average | 401/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 338/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 46/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average | 150/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does 4Trust_____PvE_____DE/EN perform well?
Over the past 48 hours, it ran at an average of 27 server fps, with a low of 2. The highest number of entities it carried was 82,474, comprising buildings, deployables and all other objects. Its highest memory usage was 2,081 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of 4Trust_____PvE_____DE/EN?
No region is published by 4Trust_____PvE_____DE/EN. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.57.174.158:29115.
A.3What is the reliability of 4Trust_____PvE_____DE/EN, and is it online?
At the present moment, 4Trust_____PvE_____DE/EN is online. It last restarted around 23 minutes ago, according to its reported uptime. The server was up 86% of the time over the last 7 full days, 144 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on 4Trust_____PvE_____DE/EN?
4Trust_____PvE_____DE/EN is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on 4Trust_____PvE_____DE/EN?
Once a month, 4Trust_____PvE_____DE/EN wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 16 hours ago.
A.6How would you describe wipe day on 4Trust_____PvE_____DE/EN?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 16 hours after the latest wipe.
Player count
A.7What position does 4Trust_____PvE_____DE/EN occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts 4Trust_____PvE_____DE/EN at #12,816, within the top 58% of ranked servers.
A.8At what level does 4Trust_____PvE_____DE/EN operate in terms of players?
The current population of 4Trust_____PvE_____DE/EN is 0, drawn from 500 slots. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 0 players.
Tags and filters
A.9What do the tags associated with 4Trust_____PvE_____DE/EN signify?
gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^q (Premium): Rust's premium status is required to join: these are the tags 4Trust_____PvE_____DE/EN publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can 4Trust_____PvE_____DE/EN be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 4Trust_____PvE_____DE/EN: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern 4Trust_____PvE_____DE/EN?
Its name carries no gather rate for 4Trust_____PvE_____DE/EN. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. Rust's premium status is required to join. The server has VAC off, Valve's anti-cheat.
A.12What map is in use on 4Trust_____PvE_____DE/EN?
The game generates 4Trust_____PvE_____DE/EN's procedural map at size 3,750, from seed 5678. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join 4Trust_____PvE_____DE/EN?
Enter client.connect 176.57.174.158:29115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Rust's premium status is required to join.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. 500 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.