Rust StatisticsWorking papers on every public Rust server · 37,815 players now

ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 176.59.100.22:28015

Abstract

We describe the public Rust server ServerName, reached at 176.59.100.22:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,259 of all servers. It last wiped 44d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,259no region published
Last wipe44d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.59.100.22:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 04:19 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average307/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average196/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average28/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ServerName have?

A region is not published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 176.59.100.22:28015 is its address.

A.2How reliable is ServerName, and is it currently online?

At the present moment, ServerName is offline; it was last seen 39 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 18 September 2026 by Rust Statistics.

A.3What version of Rust is run on ServerName?

ServerName is running Rust network protocol 2633 and build 163794 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on ServerName?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 44 days 2 hours have passed since the current world was generated.

Player count

A.5What is the rank of ServerName among Rust servers?

The seven-day player-hours ranking puts ServerName at #13,259, within the top – of ranked servers.

A.6At what level does ServerName operate in terms of players?

ServerName is not online now; 39 days 13 hours have passed since it was last seen.

Tags and filters

A.7What do the tags associated with ServerName signify?

gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags ServerName publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ServerName fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern ServerName?

No gather rate appears in the name of ServerName. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What map is in use on ServerName?

The game generates the map on ServerName; that format is procedural.

How to join

A.11How do you connect to ServerName?

Enter client.connect 176.59.100.22:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. This server runs game build 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.