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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40d ago · 176.59.100.59:28015

Abstract

We describe the public Rust server ServerName, reached at 176.59.100.59:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers. It last wiped 44d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400no region published
Last wipe44d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.59.100.59:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 04:19 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is ServerName based?

No region is published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 176.59.100.59:28015 is its address.

A.2How reliable is ServerName, and is it currently online?

Right now, ServerName is offline, and the last time it was seen was 40 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 18 September 2026 by Rust Statistics.

A.3What is the Rust version for ServerName?

The version of Rust on ServerName is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does ServerName follow for wipes?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 44 days 20 hours have passed since the current world was generated.

Player count

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #15,400, in the top – of all ranked servers.

A.6At what level does ServerName operate in terms of players?

ServerName is not online now; 40 days 13 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on ServerName?

Tags from ServerName, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does ServerName operate?

Its name carries no gather rate for ServerName. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on ServerName?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join ServerName?

Enter client.connect 176.59.100.59:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. The game build is 163794.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.