nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 16d ago · 176.59.147.113:28015
Abstract
We describe the public Rust server nameserver, reached at 176.59.147.113:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,797 of all servers, the top 72%. It last wiped 16d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.59.147.113:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 12:12 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average | 377/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average | 23/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average | 44/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 177/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average | 68/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average | 76/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does nameserver have?
There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.59.147.113:28015 is its address.
A.2What is the reliability of nameserver, and is it online?
At the present moment, nameserver is offline; it was last seen 16 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 11 October 2026.
A.3What version of Rust is run on nameserver?
Rust network protocol 2634 and build 167398 is the version that nameserver runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does nameserver follow for wipes?
The record of nameserver's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 16 days 12 hours.
Population
A.5What position does nameserver occupy in the ranking of Rust servers?
Ranked by player hours across seven days, nameserver holds #15,797, in the top 72% of all ranked servers.
A.6What is the population level of nameserver?
At this moment nameserver is offline, having last been seen 16 days 12 hours ago.
Tags and filters
A.7How should the tags on nameserver be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that nameserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does nameserver operate?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10On which map does nameserver take place?
On nameserver the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining nameserver?
Enter client.connect 176.59.147.113:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. This server runs game build 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.