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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 176.6.0.43:28015

Abstract

We describe the public Rust server Test, reached at 176.6.0.43:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,592 of all servers, the top 63%. It last wiped 15d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,592top 63%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address176.6.0.43:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 13:46 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average774/825
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average47/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average134/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average446/500
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average261/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average199/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Test have?

There is no region published for Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 176.6.0.43:28015.

A.2What is the online status and reliability of Test?

At the present moment, Test is offline; it was last seen 12 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 15 October 2026 by Rust Statistics.

A.3What is the Rust version for Test?

Test is running Rust network protocol 2634 and build 167584 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Test?

The record of Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 15 days 6 hours ago.

Player count

A.5What is the rank of Test among Rust servers?

Ranked by player hours across seven days, Test holds #13,592, in the top 63% of all ranked servers.

A.6At what level does Test operate in terms of players?

The last recorded sighting of Test was 12 days 4 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Test be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Test publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Test?

Its name carries no gather rate for Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Test?

On Test the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Test?

Press F1 inside Rust to open the console and enter client.connect 176.6.0.43:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167584Build. This server runs game build 167584.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.