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Rust Staging (Pterodactyl WSL)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 176.61.162.189:28015

Abstract

We describe the public Rust server Rust Staging (Pterodactyl WSL), reached at 176.61.162.189:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,019 of all servers, the top 69%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,019top 69%
Last wipe28d agono schedule published
Next wipe36d 20hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 20hforce wipefw
Thu 3 Dec, 19:0034d 20hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 20:14fw28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address176.61.162.189:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:25 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average152/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average192/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average572/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average32/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average659/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average550/625

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Rust Staging (Pterodactyl WSL) based?

There is no region published for Rust Staging (Pterodactyl WSL). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 176.61.162.189:28015.

A.2How reliable is Rust Staging (Pterodactyl WSL), and is it currently online?

Right now, Rust Staging (Pterodactyl WSL) is offline, and the last time it was seen was 28 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 28 September 2026.

A.3What version of Rust is run on Rust Staging (Pterodactyl WSL)?

The version of Rust on Rust Staging (Pterodactyl WSL) is network protocol 2634 and build 166493, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Rust Staging (Pterodactyl WSL) wipe?

The only wipe for Rust Staging (Pterodactyl WSL) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 28 days 2 hours ago.

A.5What happens on Rust Staging (Pterodactyl WSL) when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does Rust Staging (Pterodactyl WSL) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rust Staging (Pterodactyl WSL) at #16,019, within the top 69% of ranked servers.

A.7At what level does Rust Staging (Pterodactyl WSL) operate in terms of players?

At this moment Rust Staging (Pterodactyl WSL) is offline, having last been seen 28 days 1 hours ago.

Tags and filters

A.8What is the meaning of the tags on Rust Staging (Pterodactyl WSL)?

Tags from Rust Staging (Pterodactyl WSL), read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166493 (Build): Build 166493 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rust Staging (Pterodactyl WSL) be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Staging (Pterodactyl WSL) fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Rust Staging (Pterodactyl WSL)?

The name of Rust Staging (Pterodactyl WSL) states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rust Staging (Pterodactyl WSL) take place?

A procedural map, generated by the game, is what Rust Staging (Pterodactyl WSL) runs.

How to join

A.12How do you connect to Rust Staging (Pterodactyl WSL)?

Press F1 inside Rust to open the console and enter client.connect 176.61.162.189:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166493Build. Build 166493 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.