Public
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 176.61.162.189:28035
Abstract
We describe the public Rust server Public, reached at 176.61.162.189:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 13d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4 days | between real wipes |
| On rhythm | 29% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 09:4013d ago | 1 | – | running | 0 |
| Tue 13 Oct, 14:1415d ago | 0 | – | 1.8 d | 1 |
| Fri 9 Oct, 15:0319d ago | 1 | – | 4 d | 0 |
| Thu 1 Oct, 17:41fw27d ago | 1 | – | 7.9 d | 1 |
| Tue 29 Sep, 23:0729d ago | 1 | – | 1.8 d | 1 |
| Sat 26 Sep, 16:4432d ago | 1 | – | 3.3 d | 0 |
| Tue 22 Sep, 12:4136d ago | 0 | – | 4.2 d | 0 |
| Thu 17 Sep, 17:1141d ago | 1 | – | 4.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.61.162.189:28035 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 09:40 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | QAIsland |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average | 287/300 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 228/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 21/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 23/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 27/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average | 110/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Public?
No region is published by Public. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.61.162.189:28035.
A.2What is the online status and reliability of Public?
At the present moment, Public is offline; it was last seen 5 days 22 hours ago. Its uptime over the last full days (7 days) was 1%, with 1 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.
A.3What is the Rust version for Public?
Rust network protocol 2635 and build 168909 is the version that Public runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does Public follow for wipes?
With irregular wipe times, Public offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 13 days 22 hours have passed since the current world was generated.
A.5What happens on Public when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 26 hours after the latest wipe.
Player count
A.6What position does Public occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Public holds #15,338, in the top 69% of all ranked servers.
A.7At what level does Public operate in terms of players?
The last recorded sighting of Public was 5 days 22 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on Public be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Public publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Public be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Public fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10What are the settings and rules that govern Public?
The name of Public states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
Connection
A.11What is the process for joining Public?
Enter client.connect 176.61.162.189:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.