A szervered neve
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 32d ago · 176.63.15.105:28015
Abstract
We describe the public Rust server A szervered neve, reached at 176.63.15.105:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,661 of all servers, the top 71%. It last wiped 53d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.63.15.105:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 10:47 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 504/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 339/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 39/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 35/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 105/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 126/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does A szervered neve have?
There is no region published for A szervered neve. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 176.63.15.105:28015 is its address.
A.2What is the reliability of A szervered neve, and is it online?
At the present moment, A szervered neve is offline; it was last seen 32 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 25 September 2026.
A.3What version of Rust is run on A szervered neve?
The version of Rust on A szervered neve is network protocol 2633 and build 163207, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on A szervered neve?
The record of A szervered neve's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 53 days 10 hours.
Population
A.5What is the rank of A szervered neve among Rust servers?
Ranked by player hours across seven days, A szervered neve holds #16,661, in the top 71% of all ranked servers.
A.6At what level does A szervered neve operate in terms of players?
The last recorded sighting of A szervered neve was 32 days 9 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on A szervered neve?
Tags from A szervered neve, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can A szervered neve be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A szervered neve fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on A szervered neve?
Its name carries no gather rate for A szervered neve. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on A szervered neve?
On A szervered neve the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining A szervered neve?
Enter client.connect 176.63.15.105:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163207 | Build. The game build is 163207. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.