test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 176.9.18.206:20083
Abstract
We describe the public Rust server test, reached at 176.9.18.206:20083. It is offline at the last check, against a seven-day mean of 01. It ranks #13,672 of all servers, the top 63%. It last wiped 15d ago.
Keywordsvanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 63% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10.6 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 08:0815d ago | 1 | – | running | 1 |
| Sat 3 Oct, 16:3325d ago | 0 | – | 10.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.9.18.206:20083 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 08:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], unmodded rust server list [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 562/625 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 429/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 166/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 53/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 194/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 329/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does test have?
There is no region published for test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.9.18.206:20083.
A.2What is the online status and reliability of test?
test is currently offline, with the last sighting 14 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on test?
test is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does test wipe?
There are not yet enough recorded wipes for test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 15 days 6 hours ago.
A.5What characterises wipe day on test?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts test at #13,672, within the top 63% of ranked servers.
A.7What is the population level of test?
test is not online now; 14 days 23 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on test be interpreted?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered, which test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include test: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern test?
Its name carries no gather rate for test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on test?
On test the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to test?
Press F1 inside Rust to open the console and enter client.connect 176.9.18.206:20083. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.