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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 176.96.136.189:28015

Abstract

We describe the public Rust server TestServer, reached at 176.96.136.189:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,954 of all servers, the top 71%. It last wiped 50d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,954top 71%
Last wipe50d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TestServer
Figure 4: The map: Procedural Map, size 3500, seed 1234567890. Open on RustMaps.
Table 3: The server's published settings.
Address176.96.136.189:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 09:39 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1234567890

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average629/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average478/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average62/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average43/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average143/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average260/300

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does TestServer have?

No region is published by TestServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 176.96.136.189:28015.

A.2How reliable is TestServer, and is it currently online?

At the present moment, TestServer is offline; it was last seen 30 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for TestServer?

The version of Rust on TestServer is network protocol 2633 and build 163207, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does TestServer wipe?

There are not yet enough recorded wipes for TestServer to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 50 days 7 hours.

Player count

A.5What is the rank of TestServer among Rust servers?

The seven-day player-hours ranking puts TestServer at #16,954, within the top 71% of ranked servers.

A.6What is the population level of TestServer?

The last recorded sighting of TestServer was 30 days 13 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with TestServer signify?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags TestServer publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that TestServer fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern TestServer?

The name of TestServer states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on TestServer?

Generated by the game from seed 1234567890, the procedural map on TestServer measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What steps are required to join TestServer?

Enter client.connect 176.96.136.189:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. This server runs game build 163207.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.