nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 176.97.128.102:28015
Abstract
We describe the public Rust server nameserver, reached at 176.97.128.102:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,691 of all servers, the top 69%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.97.128.102:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 16:24 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 262/300 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 22/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 16/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 169/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 81/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 20/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does nameserver have?
There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 176.97.128.102:28015.
A.2How reliable is nameserver, and is it currently online?
Right now, nameserver is offline, and the last time it was seen was 23 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 4 October 2026.
A.3What version of Rust is run on nameserver?
Rust network protocol 2634 and build 166652 is the version that nameserver runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does nameserver follow for wipes?
Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 24 days 13 hours.
Population
A.5How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #15,691, within the top 69% of ranked servers.
A.6At what level does nameserver operate in terms of players?
The last recorded sighting of nameserver was 23 days 14 hours ago; it is offline now.
Tags and filters
A.7How should the tags on nameserver be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): It offers 15 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern nameserver?
No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10What is the map for nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connection
A.11How do you connect to nameserver?
Press F1 inside Rust to open the console and enter client.connect 176.97.128.102:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.