Rust StatisticsWorking papers on every public Rust server · 32,604 players now

WindowsGSM - Server #1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 177.155.205.90:28015

Abstract

We describe the public Rust server WindowsGSM - Server #1, reached at 177.155.205.90:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,863 of all servers, the top 72%. It last wiped 19d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,863top 72%
Last wipe19d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address177.155.205.90:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 13:52 UTC
Hostname–
First seen9 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average144/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average34/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is WindowsGSM - Server #1 based?

There is no region published for WindowsGSM - Server #1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 177.155.205.90:28015 is its address.

A.2What is the reliability of WindowsGSM - Server #1, and is it online?

Right now, WindowsGSM - Server #1 is offline, and the last time it was seen was 18 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 9 October 2026.

A.3What version of Rust is run on WindowsGSM - Server #1?

The version of Rust on WindowsGSM - Server #1 is network protocol 2634 and build 167398, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does WindowsGSM - Server #1 follow for wipes?

Too few wipes by WindowsGSM - Server #1 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 19 days 14 hours ago.

Population

A.5How does WindowsGSM - Server #1 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, WindowsGSM - Server #1 holds #15,863, in the top 72% of all ranked servers.

A.6What is the population level of WindowsGSM - Server #1?

At this moment WindowsGSM - Server #1 is offline, having last been seen 18 days 14 hours ago.

Tags and filters

A.7What is the meaning of the tags on WindowsGSM - Server #1?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which WindowsGSM - Server #1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can WindowsGSM - Server #1 be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that WindowsGSM - Server #1 fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern WindowsGSM - Server #1?

Its name carries no gather rate for WindowsGSM - Server #1. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on WindowsGSM - Server #1?

On WindowsGSM - Server #1 the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining WindowsGSM - Server #1?

Press F1 inside Rust to open the console and enter client.connect 177.155.205.90:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. The game build is 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.