Rust Oxide Dev - Local
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 178.120.5.241:28115
Abstract
We describe the public Rust server Rust Oxide Dev - Local, reached at 178.120.5.241:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,205 of all servers, the top 70%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 20:5815d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.120.5.241:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 20:58 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 503/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 440/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average | 255/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 61/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average | 306/250 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 28/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Rust Oxide Dev - Local based?
There is no region published for Rust Oxide Dev - Local. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 178.120.5.241:28115.
A.2What is the reliability of Rust Oxide Dev - Local, and is it online?
Right now, Rust Oxide Dev - Local is offline, and the last time it was seen was 15 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 October 2026 by Rust Statistics.
A.3What is the Rust version for Rust Oxide Dev - Local?
Rust Oxide Dev - Local is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does Rust Oxide Dev - Local follow for wipes?
There are not yet enough recorded wipes for Rust Oxide Dev - Local to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 15 days 18 hours have passed since the current world was generated.
A.5What happens on Rust Oxide Dev - Local when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Rust Oxide Dev - Local occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Rust Oxide Dev - Local at #15,205, within the top 70% of ranked servers.
A.7At what level does Rust Oxide Dev - Local operate in terms of players?
The last recorded sighting of Rust Oxide Dev - Local was 15 days 6 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Rust Oxide Dev - Local publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Rust Oxide Dev - Local be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Oxide Dev - Local fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Rust Oxide Dev - Local?
The game generates the map on Rust Oxide Dev - Local; that format is procedural.
Connection
A.12What steps are required to join Rust Oxide Dev - Local?
Enter client.connect 178.120.5.241:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.