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LOCAL SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 178.120.54.193:28015

Abstract

We describe the public Rust server LOCAL SERVER, reached at 178.120.54.193:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,563 of all servers, the top 61%. It last wiped 30d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,563top 61%
Last wipe30d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.120.54.193:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 06:53 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average291/300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average269/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average129/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is LOCAL SERVER based?

There is no region published for LOCAL SERVER. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.120.54.193:28015.

A.2What is the online status and reliability of LOCAL SERVER?

At the present moment, LOCAL SERVER is offline; it was last seen 30 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 29 September 2026.

A.3What is the Rust version for LOCAL SERVER?

The version of Rust on LOCAL SERVER is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does LOCAL SERVER follow for wipes?

The record of LOCAL SERVER's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 30 days 1 hours have passed since the current world was generated.

Population

A.5What is the rank of LOCAL SERVER among Rust servers?

Ranked by player hours across seven days, LOCAL SERVER holds #14,563, in the top 61% of all ranked servers.

A.6At what level does LOCAL SERVER operate in terms of players?

At this moment LOCAL SERVER is offline, having last been seen 30 days 1 hours ago.

Tags and filters

A.7What do the tags associated with LOCAL SERVER signify?

gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags LOCAL SERVER publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can LOCAL SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include LOCAL SERVER: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern LOCAL SERVER?

No gather rate appears in the name of LOCAL SERVER. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for LOCAL SERVER?

On LOCAL SERVER the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join LOCAL SERVER?

Enter client.connect 178.120.54.193:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. This server runs game build 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.