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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 178.123.91.100:28015

Abstract

We describe the public Rust server ServerName, reached at 178.123.91.100:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,650 of all servers, the top 30%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#6,650top 30%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75100:0003:0006:0008:0011:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.123.91.100:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 14:25 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average312/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average23/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average51/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average63/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ServerName have?

No region is published by ServerName. Rust Statistics does not look up the machine's location; it shows where the server says it is. 178.123.91.100:28015 is its address.

A.2How reliable is ServerName, and is it currently online?

Right now, ServerName is offline, and the last time it was seen was 33 hours ago. Its uptime over the last full days (2 days) was 35%, with 17 of 48 hours online. Its first appearance in Rust Statistics's records is 25 October 2026.

A.3What version of Rust is run on ServerName?

ServerName is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does ServerName follow for wipes?

Too few wipes by ServerName have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 25 days 9 hours.

Player count

A.5What is the rank of ServerName among Rust servers?

The seven-day player-hours ranking puts ServerName at #6,650, within the top 30% of ranked servers.

A.6At what level does ServerName operate in terms of players?

At this moment ServerName is offline, having last been seen 33 hours ago. The peak over seven days is 1, against an average of 1. Of the last 48 hours, the peak hour falls at 00:00 UTC, with an average of 1 players.

Tags and filters

A.7What do the tags associated with ServerName signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ServerName fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern ServerName?

The name of ServerName states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for ServerName?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining ServerName?

Press F1 inside Rust to open the console and enter client.connect 178.123.91.100:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.