Squad 67
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 178.140.185.87:28082
Abstract
We describe the public Rust server Squad 67, reached at 178.140.185.87:28082. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 2d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.140.185.87:28082 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 22:44 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average | 410/350 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 206/225 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average | 24/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average | 21/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average | 126/225 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 42/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Squad 67?
There is no region published for Squad 67. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 178.140.185.87:28082.
A.2What is the online status and reliability of Squad 67?
Right now, Squad 67 is offline, and the last time it was seen was 2 days 9 hours ago. The server was up 0% of the time over the last 2 full days, 0 of 48 hours. Its first appearance in Rust Statistics's records is 25 October 2026.
A.3What is the Rust version for Squad 67?
Squad 67 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Squad 67?
The record of Squad 67's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 2 days 9 hours have passed since the current world was generated.
Population
A.5What is the rank of Squad 67 among Rust servers?
Ranked by player hours across seven days, Squad 67 holds #15,400, in the top 69% of all ranked servers.
A.6At what level does Squad 67 operate in terms of players?
Squad 67 is not online now; 2 days 9 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.7What is the meaning of the tags on Squad 67?
Tags from Squad 67, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Squad 67 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Squad 67 fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.9What are the settings and rules that govern Squad 67?
Its name carries no gather rate for Squad 67. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Squad 67?
A procedural map, generated by the game, is what Squad 67 runs.
How to join
A.11How do you connect to Squad 67?
Press F1 inside Rust to open the console and enter client.connect 178.140.185.87:28082. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.