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SD | Community

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 178.158.216.67:28015

Abstract

We describe the public Rust server SD | Community, reached at 178.158.216.67:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,337 of all servers, the top 38%. It last wiped 7d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#8,337top 38%
Last wipe7d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct13 Oct22 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.8 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 20 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 08:037d ago 1 – running 1
Sun 4 Oct, 08:1223d ago 1 held half 16 d 1
Wed 30 Sep, 13:4227d ago 1 held half 3.8 d 1
Wed 30 Sep, 07:2227d ago 1 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address178.158.216.67:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 08:03 UTC
Hostname–
First seen27 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does SD | Community have?

A region is not published by SD | Community. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.158.216.67:28015.

A.2How reliable is SD | Community, and is it currently online?

Right now, SD | Community is offline, and the last time it was seen was 5 days 13 hours ago. Its uptime over the last full days (7 days) was 7%, with 11 of 168 hours online. Its first appearance in Rust Statistics's records is 27 September 2026.

A.3What is the Rust version for SD | Community?

The version of Rust on SD | Community is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on SD | Community?

No next wipe can be predicted for SD | Community since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 7 days 12 hours ago.

A.5How would you describe wipe day on SD | Community?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.6How does SD | Community compare with other Rust servers in the rankings?

Ranked by player hours across seven days, SD | Community holds #8,337, in the top 38% of all ranked servers.

A.7What is the population level of SD | Community?

SD | Community is not online now; 5 days 13 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags, lists

A.8What do the tags associated with SD | Community signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which SD | Community publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can SD | Community be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SD | Community: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does SD | Community operate?

No gather rate appears in the name of SD | Community. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11On which map does SD | Community take place?

The game generates the map on SD | Community; that format is procedural.

How to join

A.12What is the process for joining SD | Community?

Enter client.connect 178.158.216.67:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. This server runs game build 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.