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Teste

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 43d ago · 178.159.34.25:28015

Abstract

We describe the public Rust server Teste, reached at 178.159.34.25:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #12,890 of all servers, and #2340 in EU. It last wiped 44d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 03:22 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,890#2340 in EU
Last wipe44d agoweekly schedule
Next wipe34d 21hMon 2 Nov, 03:22 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 03:22 UTC, in 4d 21h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 03:224d 21hits own schedule
Thu 5 Nov, 19:008d 13hforce wipefw
Mon 9 Nov, 03:2211d 21hits own schedule
Mon 16 Nov, 03:2218d 21hits own schedule
Mon 23 Nov, 03:2225d 21hits own schedule
Mon 30 Nov, 03:2232d 21hits own schedule
Thu 3 Dec, 19:0036d 13hforce wipefw
Mon 7 Dec, 03:2239d 21hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 14 Sep, 03:2244d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address178.159.34.25:28015
RegionEU
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe14 Sep 2026, 03:22 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], unmodded rust community servers [3], rust servers with no mods [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average15/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average18/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average9/100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 213 on average23/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Teste?

In Europe, according to its own listing, Teste appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.159.34.25:28015 is its address.

A.2How reliable is Teste, and is it currently online?

Teste is currently offline, with the last sighting 43 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 14 September 2026.

A.3What version of Rust is run on Teste?

Teste is running Rust network protocol 2633 and build 163794 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Teste?

The record of Teste's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Monday 2 November at 03:22 UTC the next wipe is expected. The current world has been running for 44 days 2 hours. A weekly wipe schedule is published in the server's tags.

A.5What happens on Teste when wipe day arrives?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 9 hours after the latest wipe.

Player count

A.6How does Teste compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Teste #12,890, in the top – of ranked servers and #2,340 in Europe.

A.7How would you characterise the player activity on Teste?

At this moment Teste is offline, having last been seen 43 days 16 hours ago.

Tags and filters

A.8What is the meaning of the tags on Teste?

Tags from Teste, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^q (Premium): Entry is limited to players holding Rust's premium status; EU (Europe): The server browser lists this server under Europe. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Teste be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Teste fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.10Under what rules and settings does Teste operate?

The name of Teste states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.

A.11On which map does Teste take place?

A procedural map, generated by the game, is what Teste runs.

How to join

A.12What is the process for joining Teste?

Enter client.connect 178.159.34.25:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs163794,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^qPremium. Entry is limited to players holding Rust's premium status.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.