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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 178.177.237.223:28015

Abstract

We describe the public Rust server nameserver, reached at 178.177.237.223:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,324 of all servers. It last wiped 38d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,324no region published
Last wipe38d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.177.237.223:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 01:29 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average709/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average55/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average101/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average225/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average179/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of nameserver?

A region is not published by nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.177.237.223:28015 is its address.

A.2What is the reliability of nameserver, and is it online?

Right now, nameserver is offline, and the last time it was seen was 37 days 13 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 20 September 2026 by Rust Statistics.

A.3What version of Rust is run on nameserver?

The version of Rust on nameserver is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on nameserver?

The record of nameserver's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 38 days 19 hours ago.

Population

A.5What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #13,324, within the top – of ranked servers.

A.6How would you characterise the player activity on nameserver?

At this moment nameserver is offline, having last been seen 37 days 13 hours ago.

Tags, lists

A.7How should the tags on nameserver be interpreted?

Tags from nameserver, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does nameserver operate?

The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on nameserver?

On nameserver the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join nameserver?

Press F1 inside Rust to open the console and enter client.connect 178.177.237.223:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. It offers 15 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.