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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 38d ago · 178.177.237.8:28015

Abstract

We describe the public Rust server nameserver, reached at 178.177.237.8:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,391 of all servers. It last wiped 38d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,391no region published
Last wipe38d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.177.237.8:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 01:29 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average360/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average24/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average42/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average66/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is nameserver based?

No region is published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 178.177.237.8:28015 is its address.

A.2How reliable is nameserver, and is it currently online?

Right now, nameserver is offline, and the last time it was seen was 38 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 19 September 2026 by Rust Statistics.

A.3What is the Rust version for nameserver?

Rust network protocol 2633 and build 164530 is the version that nameserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does nameserver wipe?

Too few wipes by nameserver have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 38 days 23 hours ago.

Player count

A.5How does nameserver compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts nameserver at #15,391, within the top – of ranked servers.

A.6How would you characterise the player activity on nameserver?

The last recorded sighting of nameserver was 38 days 6 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on nameserver?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does nameserver operate?

Its name carries no gather rate for nameserver. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

How to join

A.11What is the process for joining nameserver?

Enter client.connect 178.177.237.8:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. 15 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. The game build is 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.