nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 178.177.238.112:28015
Abstract
We describe the public Rust server nameserver, reached at 178.177.238.112:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,722 of all servers, the top 51%. It last wiped 39d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.177.238.112:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 01:29 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 379/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 223/300 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 38/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 31/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 67/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 85/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is nameserver based?
A region is not published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.177.238.112:28015.
A.2What is the reliability of nameserver, and is it online?
At the present moment, nameserver is offline; it was last seen 36 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 22 September 2026 by Rust Statistics.
A.3What version of Rust is run on nameserver?
The version of Rust on nameserver is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does nameserver wipe?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 39 days 21 hours have passed since the current world was generated.
Player count
A.5How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #11,722, within the top 51% of ranked servers.
A.6At what level does nameserver operate in terms of players?
nameserver is not online now; 36 days 17 hours have passed since it was last seen.
Tags and filters
A.7What is the meaning of the tags on nameserver?
gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags nameserver publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that nameserver fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on nameserver?
No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.
A.10What is the map for nameserver?
On nameserver the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining nameserver?
Press F1 inside Rust to open the console and enter client.connect 178.177.238.112:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.