nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 178.177.238.139:28015
Abstract
We describe the public Rust server nameserver, reached at 178.177.238.139:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,991 of all servers, the top 71%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:2227d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.177.238.139:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average | 307/325 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 385/425 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 926/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 45/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 979/1000 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 780/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of nameserver?
A region is not published by nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. 178.177.238.139:28015 is its address.
A.2What is the reliability of nameserver, and is it online?
At the present moment, nameserver is offline; it was last seen 25 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 25 September 2026 by Rust Statistics.
A.3What version of Rust is run on nameserver?
The version of Rust on nameserver is network protocol 2634 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does nameserver follow for wipes?
Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 13 hours.
Player count
A.5What position does nameserver occupy in the ranking of Rust servers?
Ranked by player hours across seven days, nameserver holds #15,991, in the top 71% of all ranked servers.
A.6At what level does nameserver operate in terms of players?
At this moment nameserver is offline, having last been seen 25 days 3 hours ago.
Tags and filters
A.7What is the meaning of the tags on nameserver?
gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags nameserver publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that nameserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10On which map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
How to join
A.11What steps are required to join nameserver?
Press F1 inside Rust to open the console and enter client.connect 178.177.238.139:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.