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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 178.177.239.102:28015

Abstract

We describe the public Rust server nameserver, reached at 178.177.239.102:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,650 of all servers, the top 53%. It last wiped 39d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1513% full
In the queue0no queue
Seven-day mean0peak –
Rank2#11,650top 53%
Last wipe39d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 53% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.177.239.102:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 01:29 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average223/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average110/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average45/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average44/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does nameserver have?

There is no region published for nameserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.177.239.102:28015 is its address.

A.2How reliable is nameserver, and is it currently online?

Right now, nameserver is offline, and the last time it was seen was 34 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 23 September 2026.

A.3What is the Rust version for nameserver?

Rust network protocol 2633 and build 164530 is the version that nameserver runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on nameserver?

There are not yet enough recorded wipes for nameserver to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 39 days 2 hours.

Population

A.5What is the rank of nameserver among Rust servers?

The seven-day player-hours ranking puts nameserver at #11,650, within the top 53% of ranked servers.

A.6At what level does nameserver operate in terms of players?

The last recorded sighting of nameserver was 34 days 14 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with nameserver signify?

Tags from nameserver, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that nameserver fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern nameserver?

Its name carries no gather rate for nameserver. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10What map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Connection

A.11What steps are required to join nameserver?

Enter client.connect 178.177.239.102:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. It offers 15 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. This server runs game build 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.