nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 178.177.239.113:28015
Abstract
We describe the public Rust server nameserver, reached at 178.177.239.113:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,778 of all servers, the top 61%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.177.239.113:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average | 577/625 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average | 32/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average | 73/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average | 290/325 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 114/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average | 120/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of nameserver?
A region is not published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 178.177.239.113:28015.
A.2What is the online status and reliability of nameserver?
At the present moment, nameserver is offline; it was last seen 22 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 5 October 2026 by Rust Statistics.
A.3What version of Rust is run on nameserver?
Rust network protocol 2634 and build 166494 is the version that nameserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does nameserver follow for wipes?
Too few wipes by nameserver have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 16 hours have passed since the current world was generated.
Player count
A.5What position does nameserver occupy in the ranking of Rust servers?
Ranked by player hours across seven days, nameserver holds #13,778, in the top 61% of all ranked servers.
A.6How would you characterise the player activity on nameserver?
The last recorded sighting of nameserver was 22 days 3 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with nameserver signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does nameserver operate?
No gather rate appears in the name of nameserver. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.
A.10On which map does nameserver take place?
On nameserver the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to nameserver?
Enter client.connect 178.177.239.113:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.