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nameserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 178.177.239.246:28015

Abstract

We describe the public Rust server nameserver, reached at 178.177.239.246:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,904 of all servers, the top 61%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/157% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,904top 61%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.177.239.246:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:22 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average389/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average22/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average180/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average69/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average77/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of nameserver?

There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.177.239.246:28015.

A.2What is the online status and reliability of nameserver?

At the present moment, nameserver is offline; it was last seen 24 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 3 October 2026 by Rust Statistics.

A.3What is the Rust version for nameserver?

Rust network protocol 2634 and build 166494 is the version that nameserver runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does nameserver follow for wipes?

Too few wipes by nameserver have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 18 hours have passed since the current world was generated.

Population

A.5How does nameserver compare with other Rust servers in the rankings?

Ranked by player hours across seven days, nameserver holds #13,904, in the top 61% of all ranked servers.

A.6At what level does nameserver operate in terms of players?

The last recorded sighting of nameserver was 24 days 11 hours ago; it is offline now.

Tags, lists

A.7How should the tags on nameserver be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags nameserver publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can nameserver be found among the Rust Statistics lists and filters?

The Rust Statistics lists that nameserver fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern nameserver?

The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on nameserver?

On nameserver the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join nameserver?

Enter client.connect 178.177.239.246:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp15Max players. 15 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.